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《以闪亮之名》海外公测,祖龙能否拿下女性向换装赛道?

根据官方消息,祖龙娱乐旗下新游《以闪亮之名》将于7月28日在海外多个区域开启公测,上线iOS和安卓平台。 作为一款女性向3D换装游戏,《以闪亮之名》在项目曝光之初就收获了很高的关注度,PV中电影级的画面、逼真的皮肤及材质表现和高精度的细节处 […]

2022年7月29日 0条评论 4612点热度 0人点赞 App Growing Global 阅读全文
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AppGrowing Global & 易观分析联合发布《中国移动游戏出海发行策略分析2021》

App Growing Global 与易观分析联合发布《中国移动游戏出海发行策略分析2021》,针对中国移动游戏出海发行策略领域,对海外不同国家及地区的产品、媒体及宣发策略进行分析,旨在增进公众对中国移动游戏出海发行业务的了解,为移动游戏厂商及开发者提供参考意见。

2021年11月18日 0条评论 9575点热度 3人点赞 App Growing Global 阅读全文
   
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Seasonal Game Creatives Are 2.1% of Video Ads and Split Three Ways AI App Video Ads Prove the Output, Then Ask for Nothing Inside Voodoo's Portfolio: 17 Titles, Four Take 60% of the Ads Gossip Harbor Lost Three Quarters of Its US Creative Pool While Japan Held Localized Game Creatives: What Changes Beyond the Language Track Ranked by Ads Instead of Creatives, the Same 20 Games Reorder Completely
When Download Rankings and Ad Rankings Diverge: What to Check FirstHow Creator-Style UGC Hooks Are Reshaping Mobile Game AdsWhy Interrogative Choice Openers Scale in Puzzle and Deduction Game AdsDeliberate-Fail Openers in Casual Game Ads: Where the Hook Crosses the Promise LineHow Fantasy MMORPG Launch Ads Use Bundle Reveals and Founder PacksHow to Review Health and Medical App Ad Claims Before Launch
活动预告丨6月9日厦门私享会,共话中重度游戏的未来 Century Games' New SLG Game Strategy Analysis | AppGrowing Which App Categories Show the Strongest Creative Testing Signals Lilith Games' Farlight 84 Stayed Top in SEA, without Mass Advertising until 2 Months after Launch Same Genre, Three Creative Playbooks: How Leading Publishers Win Three Different Audiences in Merge-2 Mobile Games 2021 Mobile Games Advertising White Paper

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