AppGrowing Global

  • 返回官网
  • 广告素材搜索
  • App推广排行
  • 价格
  • 产品介绍
  • 注册
  • 语言
  1. 首页
  2. brief
  3. 正文

Sialia Games’ New MMORPG 救世者之樹:新世界 Strategy Analysis | AppGrowing

2024年10月17日 2449点热度 0人点赞 0条评论

救世者之樹:新世界 is an MMORPG game released by Sialia Games in October 2024 in Taiwan.

After its launch, the game quickly rose to the top of the iOS game sales charts in the region.

Based on data from AppGrowing, this article will analyze the advertising strategy of 救世者之樹:新世界 to uncover the reasons behind its success.

Advertising Overview

According to AppGrowing data, 救世者之樹:新世界 has launched a total of 3,693 ads, covering 19 regions and 5 advertising platforms.

Over the past month, the game has released 1,333 ads, with a heavy focus on in-feed advertisements, accounting for 81.39% of its total ads.

The advantage of in-feed ads is their ability to blend seamlessly into the user's browsing experience, increasing both click-through rates and conversion rates.

This format is likely chosen for its strong performance on mobile devices, especially on social media platforms where users are more likely to engage with dynamic content.

The majority of the ad creatives for 救世者之樹:新世界 are videos, which comprise over 58% of the total ads.

Advertising Volume Peaks

Notably, after pre-registration opened at the end of August, the game began ramping up its ad efforts.

The peak for daily ad volume occurred on October 4, with over 360 ads released in one day.

By maintaining a high level of advertising during the pre-registration phase, the game was able to build a solid user base before launch, which helped stimulate market activity upon its official release.

Main Advertising Platforms

救世者之樹:新世界 chose Meta Ads as its primary advertising platform, with over 80% of its ads placed there.

This is largely due to the strong user base of Facebook and Instagram in Taiwan.

By running a large number of ads on Meta platforms, the game was able to accurately target its audience, boosting conversion rates.

Conclusion

Through AppGrowing’s analysis of 救世者之樹:新世界 and its advertising strategy, we can see a highly refined and diversified approach to ad placement.

Hopefully, this article provides valuable insights that will help you achieve greater success in your future advertising efforts.

MORE:

  1. Kakao Games's MMORPG ODIN:VALHALLA RISING Strategy Analysis | AppGrowing At the end of April, Kakao Games officially launched the international version of ODIN:VALHALLA RISING—a Norse mythology […]...
  2. NetEase's MMORPG Justice Online Strategy Analysis | AppGrowing In late November last year, NetEase's MMORPG Justice Online was launched in Hong Kong, Macau, and Taiwan, performing imp […]...
  3. Vizta Games' New Strategy Game Strategy Analysis | AppGrowing At the end of last year, Vizta Games launched its new strategy game Magic Chess: Go Go in multiple regions...
  4. SP-Game 's New MMORPG Game Arcadia: Breath of the Land: Advertising Strategy Analysis | AppGrowing Arcadia: Breath of the Land is a MMORPG game developed by the Chinese company SP-Game, which has recently launched in...
标签: Adventure Games advertise mobile games MMORPG Mobile Advertising
最后更新:2024年10月17日

weng, zitao

这个人很懒,什么都没留下

点赞
< 上一篇
下一篇 >
分类
  • Adspy
  • Advertising Analysis
  • Advertising Media Analysis
  • brief
  • Data Reports
  • Exclusive Interview
  • Latest Events
  • Mobile Game Analysis
  • Monthly Report
  • news
  • Product Features
  • Regional Analysis
  • White Paper
  • 产品功能
  • 优化师投稿
  • 地区分析
  • 平台分析
  • 应用分析
  • 快讯
  • 手游分析
  • 数据报告
  • 最新活动
  • 月度报告
  • 白皮书
  • 行业专访
最新 热点 随机
最新 热点 随机
Seasonal Game Creatives Are 2.1% of Video Ads and Split Three Ways AI App Video Ads Prove the Output, Then Ask for Nothing Inside Voodoo's Portfolio: 17 Titles, Four Take 60% of the Ads Gossip Harbor Lost Three Quarters of Its US Creative Pool While Japan Held Localized Game Creatives: What Changes Beyond the Language Track Ranked by Ads Instead of Creatives, the Same 20 Games Reorder Completely
When Download Rankings and Ad Rankings Diverge: What to Check FirstHow Creator-Style UGC Hooks Are Reshaping Mobile Game AdsWhy Interrogative Choice Openers Scale in Puzzle and Deduction Game AdsDeliberate-Fail Openers in Casual Game Ads: Where the Hook Crosses the Promise LineHow Fantasy MMORPG Launch Ads Use Bundle Reveals and Founder PacksHow to Review Health and Medical App Ad Claims Before Launch
CI Games and Short Drama UA Strategy: The Creative Cross-Over Opportunity Merge Cooking® 模拟游戏出海广告策略深度拆解|AppGrowing The Advertising Strategy Behind Ant Legion: For The Swarm 数据报告 | 《2023 全球手游移动广告趋势洞察》 3月手游月报:博彩手游《金猴爷》投放排名飙升485名 8月下双周报:买量市场稳中有升《Evony》、《Alibaba.com》买量洞察

Follow Me
  • facebook
  • twitter
  • linkedin
  • youtube
  • medium

Copyright © 2021 App Growing Gloabl. All Rights Reserved.