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手游行业
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手游行业必备基础知识手册

一、手游分类 按照 Google Play 的分类,手游主要分为休闲(Casual)、体育(Sports)、冒险(Adventure)、动作(Action)、教育(Educational)、棋牌(Card)、模 […]

2021年10月26日 0条评论 12346点热度 0人点赞 App Growing Global 阅读全文
   
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The Last Week of October in Game Lookups: Two Clusters Up, Four Down Half the Lookup List Is Not an App: What Those Keywords Actually Are Top Lords Entered the Lookup List With 1,625 Ads a Day One Organizing Game Took 93% of the Ad Volume in a Crowded Genre Rotate Rings Topped the Lookup List the Same Week It Cut 79% of Its Ads Merge Lookups Halved While Hollywood Merge and Gossip Harbor Kept Buying
When Download Rankings and Ad Rankings Diverge: What to Check FirstHow Creator-Style UGC Hooks Are Reshaping Mobile Game AdsWhy Interrogative Choice Openers Scale in Puzzle and Deduction Game AdsDeliberate-Fail Openers in Casual Game Ads: Where the Hook Crosses the Promise LineHow Fantasy MMORPG Launch Ads Use Bundle Reveals and Founder PacksHow to Review Health and Medical App Ad Claims Before Launch
8 月手游月报:点点互动、柠檬微趣、赤子城等厂商集中抢量,6 款手游广告环比增长超 100% 海外狂揽28亿后,4399想再造一款《菇勇者传说》? Why Health App Ad Growth Does Not Require More Creatives 9月应用月报:TikTok 推出《TikTok Now》,对抗黑马《BeReal》 ? 9 月上双周报:手游买量微降,金融类 App 海外买量案例分析 Puzzle Game Advertising Trends: How UA Teams Should Read a Smaller Creative Pool

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