AppGrowing Global

  • 返回官网
  • 广告素材搜索
  • App推广排行
  • 价格
  • 产品介绍
  • 注册
  • 语言
预注册
数据报告

流量争夺前置化,玩转预注册期营销,一看节奏,二看内容

通常情况下,厂商往往都会在游戏首发期间大力度买量宣发,造势冲榜。进入稳定期后再逐步转为以 ROI 为导向的买量策略。 而随着大厂为了抢占市场轮番发挥“钞能力”,不断将首发期成本推上新的高度,单纯押宝首发期抢量变成了一件风险极高的事。 资源有 […]

2022年11月18日 0条评论 4785点热度 0人点赞 App Growing Global 阅读全文
   
分类
  • Adspy
  • Advertising Analysis
  • Advertising Media Analysis
  • brief
  • Data Reports
  • Exclusive Interview
  • Latest Events
  • Mobile Game Analysis
  • Monthly Report
  • news
  • Product Features
  • Regional Analysis
  • White Paper
  • 产品功能
  • 优化师投稿
  • 地区分析
  • 平台分析
  • 应用分析
  • 快讯
  • 手游分析
  • 数据报告
  • 最新活动
  • 月度报告
  • 白皮书
  • 行业专访
最新 热点 随机
最新 热点 随机
Seasonal Game Creatives Are 2.1% of Video Ads and Split Three Ways AI App Video Ads Prove the Output, Then Ask for Nothing Inside Voodoo's Portfolio: 17 Titles, Four Take 60% of the Ads Gossip Harbor Lost Three Quarters of Its US Creative Pool While Japan Held Localized Game Creatives: What Changes Beyond the Language Track Ranked by Ads Instead of Creatives, the Same 20 Games Reorder Completely
When Download Rankings and Ad Rankings Diverge: What to Check FirstHow Creator-Style UGC Hooks Are Reshaping Mobile Game AdsWhy Interrogative Choice Openers Scale in Puzzle and Deduction Game AdsDeliberate-Fail Openers in Casual Game Ads: Where the Hook Crosses the Promise LineHow Fantasy MMORPG Launch Ads Use Bundle Reveals and Founder PacksHow to Review Health and Medical App Ad Claims Before Launch
3月手游月报:博彩手游《金猴爷》投放排名飙升485名 YinoLink易诺携手AppGrowing打造数据驱动型广告投放服务,共建品牌出海服务生态圈 MCP 都有了,为什么 AI 还是分析不好买量素材? 海外狂揽28亿后,4399想再造一款《菇勇者传说》? Revenue Approaching $400 Million: Is 4399 Aiming to Create Another Legend of Mushroom? 数据报告 | 《2023 全球手游移动广告趋势洞察》

Follow Me
  • facebook
  • twitter
  • linkedin
  • youtube
  • medium

Copyright © 2021 App Growing Gloabl. All Rights Reserved.