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Data Reports

Why Creative is the New Targeting Code in 2026

The old era is over. Since 2025, the global mobile-ad landscape has undergone a structural shift. Under AI-driven algori […]

2026年3月4日 0条评论 815点热度 0人点赞 libinbin 阅读全文
Advertising Analysis

Meta's Ad Algorithm Just Rewrote the Rules:the Creative is the New Targeting

Have you ever found yourself in a situation where your ad performance just won't budge, no matter how much you "fix" the […]

2026年1月15日 0条评论 892点热度 0人点赞 libinbin 阅读全文
Mobile Game Analysis

A Single Game Drives 110% Revenue Growth, as Leniu Games Achieves Global Transformation in Just Three Years

In the latest global revenue rankings for Chinese mobile game publishers released by Sensor Tower, Leniu Games made its […]

2025年4月3日 0条评论 898点热度 0人点赞 weng, zitao 阅读全文
Data Reports

Data Report | 2024 Global Mobile Marketing Strategy Whitepaper

In 2024, the global mobile advertising market steadily advanced amidst challenges and opportunities. Publishers generall […]

2025年3月21日 0条评论 3246点热度 0人点赞 weng, zitao 阅读全文
brief

Gravity's New RPG Game Ragnarok ldle Adventure Plus Strategy Analysis | AppGrowing

On February 19, Gravity’s latest RPG, Ragnarok Idle Adventure Plus, was officially launched in the overseas market. The […]

2025年3月20日 0条评论 932点热度 0人点赞 weng, zitao 阅读全文
brief

Joy Net Games' New RPG Game Strategy Analysis | AppGrowing

Recently, Joy Net Games’s new RPG 不休旅途:繪卷世界 opened for pre-registration in Hong Kong, Taiwan, and Macau, securing the to […]

2025年3月6日 0条评论 1153点热度 0人点赞 weng, zitao 阅读全文
brief

Vizta Games' New Strategy Game Strategy Analysis | AppGrowing

At the end of last year, Vizta Games launched its new strategy game Magic Chess: Go Go in multiple regions worldwide. Ov […]

2025年2月27日 0条评论 1328点热度 0人点赞 weng, zitao 阅读全文
Mobile Game Analysis

Single Game Revenue Surpasses Genshin Impact—Is Merge-2 the New Solution for Casual Gam

In the latest edition of SensorTower’s Global Revenue Rankings for Chinese Mobile Game Publishers, Microfun has surpasse […]

2025年2月14日 0条评论 1455点热度 0人点赞 weng, zitao 阅读全文
brief

Rollic Games's New Puzzle Game Color Block Jam Strategy Analysis | AppGrowing

At the end of last year, Rollic Games launched its new puzzle game, Color Block Jam. By the end of January this year, th […]

2025年2月13日 0条评论 1924点热度 0人点赞 weng, zitao 阅读全文
Data Reports

A Strategic Analysis of Habby's New Game Archero 2 | AppGrowing

Archero 2, the sequel to Archero, has demonstrated impressive performance in the Hong Kong, Macau, and Taiwan regions, b […]

2024年11月28日 0条评论 1837点热度 0人点赞 weng, zitao 阅读全文
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Seasonal Game Creatives Are 2.1% of Video Ads and Split Three Ways AI App Video Ads Prove the Output, Then Ask for Nothing Inside Voodoo's Portfolio: 17 Titles, Four Take 60% of the Ads Gossip Harbor Lost Three Quarters of Its US Creative Pool While Japan Held Localized Game Creatives: What Changes Beyond the Language Track Ranked by Ads Instead of Creatives, the Same 20 Games Reorder Completely
When Download Rankings and Ad Rankings Diverge: What to Check FirstHow Creator-Style UGC Hooks Are Reshaping Mobile Game AdsWhy Interrogative Choice Openers Scale in Puzzle and Deduction Game AdsDeliberate-Fail Openers in Casual Game Ads: Where the Hook Crosses the Promise LineHow Fantasy MMORPG Launch Ads Use Bundle Reveals and Founder PacksHow to Review Health and Medical App Ad Claims Before Launch
Same Genre, Three Creative Playbooks: How Leading Publishers Win Three Different Audiences in Merge-2 Mobile Games 《暗黑破坏神:不朽》即将上线,如何靠买量素材吸量? 2021年Q3东南亚应用买量市场洞察:购物类应用占比超28% 活动报名|如何打出漂亮的社交博彩游戏出海组合拳 【Shally谈海外发行四】-海外投放素材攻略 从偶像文化和抽卡机制,看日本手游市场的制胜关键

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