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Supercell
Mobile Game Analysis

How Did Tencent Games Perform Over The Past Year?

A year ago, at Tencent's annual staff meeting, Chairman Pony Ma criticized the gaming business for "resting on its laure […]

2025年2月21日 0条评论 1275点热度 0人点赞 weng, zitao 阅读全文
brief

How Did Supercell's New Game Squad Busters Achieve Global Success?

Squad Busters, an action-packed game developed by the renowned Finnish publisher Supercell. The game launched globally b […]

2024年7月18日 0条评论 2205点热度 0人点赞 weng, zitao 阅读全文
Mobile Game Analysis

Supercell Heavily Advertised with the Updated Clash Royale in June - AppGrowing Mobile Game Analysis

As a leading game publisher, Supercell invests heavily in advertising to maintain and expand its user base. Clash Royale […]

2023年6月20日 0条评论 3330点热度 0人点赞 App Growing Global 阅读全文
   
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Seasonal Game Creatives Are 2.1% of Video Ads and Split Three Ways AI App Video Ads Prove the Output, Then Ask for Nothing Inside Voodoo's Portfolio: 17 Titles, Four Take 60% of the Ads Gossip Harbor Lost Three Quarters of Its US Creative Pool While Japan Held Localized Game Creatives: What Changes Beyond the Language Track Ranked by Ads Instead of Creatives, the Same 20 Games Reorder Completely
When Download Rankings and Ad Rankings Diverge: What to Check FirstHow Creator-Style UGC Hooks Are Reshaping Mobile Game AdsWhy Interrogative Choice Openers Scale in Puzzle and Deduction Game AdsDeliberate-Fail Openers in Casual Game Ads: Where the Hook Crosses the Promise LineHow Fantasy MMORPG Launch Ads Use Bundle Reveals and Founder PacksHow to Review Health and Medical App Ad Claims Before Launch
数据报告 | 《全球移动市场广告创意与策略分析白皮书(2025Q1)》 Block Blast! vs Gossip Harbor: Two Puzzle Leaders, Two Creative Paths How to Tell Creative Expansion From Ad Consolidation in Mobile Game UA 活动预告丨6月9日厦门私享会,共话中重度游戏的未来 Sialia Games’ New MMORPG 救世者之樹:新世界 Strategy Analysis | AppGrowing 10 月应用月报:短剧品类整体买量持续回暖,《Emochi》广告策略分析

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