AppGrowing Global

  • Home
  • Ad Creatives
  • Top Apps
  • Product Feature
  • Pricing
  • Sign Up
  • EnglishEnglish
    • 中文中文
Non-gaming Apps
Data Reports

Data Report | 2024 Global Mobile Marketing Strategy Whitepaper

In 2024, the global mobile advertising market steadily advanced amidst challenges and opportunities. Publishers generally faced concerns over traffic and revenue due to the slowdown in global market growth. At the same time, their various attempts to break through this anxiety have given rise to new market trends. For mobile games, mini-games continued to gain traction, reshaping the existing landscape of the global mobile gaming market. The rise of W2A (Web to App) advertising, along with the further application of AIGC in both gameplay content and ad marketing, has provided publishers with new strategies to overcome traffic concerns. For non-gaming apps, the rise of short drama apps and AI applications contributed to an overall positive growth trend in the number […]

2025年3月21日 0Comments 3239Browse 0Like weng, zitao Read more
Monthly Report

July 2024 Non-gaming App Advertising Review: Decline in New Releases Across Multiple Categories, Analysis of Advertising for Popular Books & Reference Apps

The following analysis by AppGrowing is based on advertising data from 50 countries/regions and 28 global media platforms. It examines the characteristics of overseas mobile app advertising in July 2024. In July 2024, the top three app categories with the highest percentage of advertising overseas were Shopping, Finance, and Tools. The top three new app categories were Business, Food & Drink, and Education.  Compared to June, the overall percentage of new apps being advertised in each category has declined, indicating that market competition is stabilizing in the short term and developers are acting more cautiously. Regarding ad volume, the Shopping category continued to lead significantly, with over 2.5 million ads and more than 1 million unique creative materials, maintaining the […]

2024年8月9日 0Comments 3603Browse 0Like weng, zitao Read more
Monthly Report

April 2024 Non-gaming app Advertising Review: the Surge in Entertainment App Launches and Remini's Viral "Clay Filter"

In April 2024, the global app advertising landscape saw a consistent focus on Shopping, Tool, and Finance apps, with a notable shift towards Entertainment apps in terms of new launches. According to AppGrowing's analysis of ad data from 50 countries/regions and 25 global media platforms, Shopping apps maintained their lead in ad volume, while Tool held the second spot. However, Entertainment apps emerged as the most active category for new app introductions. The ad creatives for non-gaming ads were predominantly under 15 seconds, highlighting the trend for concise and impactful marketing strategies. In the Top 30 Non-gaming App Developers, Chinese developers made a significant presence, with 12 out of 30 spots, largely focusing on Shopping apps. Temu secured the top […]

2024年5月17日 0Comments 3075Browse 0Like App Growing Global Read more
   
Categories
  • Adspy
  • Advertising Analysis
  • Advertising Media Analysis
  • brief
  • Data Reports
  • Exclusive Interview
  • Latest Events
  • Mobile Game Analysis
  • Monthly Report
  • Product Features
  • Regional Analysis
  • White Paper
Newest Hotspots Random
Newest Hotspots Random
Same Genre, Three Creative Playbooks: How Leading Publishers Win Three Different Audiences in Merge-2 Mobile Games How to Monitor a Publisher Portfolio Instead of a Single Game How Fast Do Tower Defense Creatives Refresh? Signals From a 46,725-Creative Pool How Quantified Reward Endings Make Game Ad Proof Feel Earned How Before-After Proof Structures Work in Mobile Game Ads How to Review Health and Medical App Ad Claims Before Launch
让 AI 试玩 840 万条可玩广告,素材分析该换个玩法了Same Genre, Three Creative Playbooks: How Leading Publishers Win Three Different Audiences in Merge-2 Mobile Games8 月应用月报:AI 短剧成为新竞争点,掌阅《PopoVibe》素材策略分析How to Tell Creative Expansion From Ad Consolidation in Mobile Game UATasty Travels' 379% Creative Expansion in a Shrinking Casual CategoryWhy Did Whiteout Survival Cut 63% of Its Ads While Raising Creatives?
Growing Robustly, will Short Drama Apps Create New Business Myths in 2024? Pokémon Sleep - Simulation Game Advertising Intelligence Analysis by AppGrowing Episode - Choose Your Story | Mobile Game Ad Analysis Card vs Casino Game Creative Monitoring Why Reading Apps Need Creative Monitoring When Ads Fall but Creatives Rise Top Heroes Creative Strategy: Cinematic Adventure Meets Cozy Progression
Follow Me
  • facebook
  • twitter
  • linkedin
  • youtube
  • medium

Copyright © 2021 App Growing Gloabl. All Rights Reserved.