Recently, Acecraft: Sky Hero broke into the upper ranks of the U.S. iOS download charts. The title is published by Moonton, best known globally for Mobile Legends: Bang Bang.
What sets Acecraft: Sky Hero apart is its distinctive retro rubber hose animation style, a visual choice rarely seen in today’s mobile market.
This article draws on AppGrowing data to examine the game’s advertising strategy.
Advertising Overview
According to AppGrowing, the Android version of Acecraft: Sky Hero launched a total of 13,255 ads, spanning 74 regions and 13 platforms.
In-Feed ads dominated placements with over 56%, followed by Rewarded Video (21%) and Native (11%).
From a creative perspective, videos made up nearly 69%, including 23% standard video and 45% vertical video, while static images accounted for roughly 28%.
Ad Volume Peaks
Pre-registration opened on the App Store in late June, with Google Play following in early July.
Large-scale advertising began in mid-July, roughly six weeks ahead of launch. Initial campaigns remained modest, with daily volumes below 1,000 creatives.
By July 31, placements surpassed 1,000 per day, sustaining that level into early August.
Ad volumes dipped briefly before launch, then surged again, peaking at more than 2,500 creatives per day during the release window.
Primary Platforms
Acecraft: Sky Hero concentrated its media spend on Meta Ads, which captured more than 60% of total placements, while Google Ads accounted for about 28%.
Meta’s broad reach and precise targeting make it the go-to platform for maximizing audience penetration and ad conversion efficiency.
Conclusion
The launch campaign for Acecraft: Sky Hero demonstrates a measured yet scalable approach, ramping up spend as launch neared and balancing ad formats to maximize reach.
For marketers, it highlights how combining stylistic differentiation with targeted, platform-heavy media buying can drive strong visibility in competitive Western markets.