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Advertising Analysis

A Comprehensive Review of Chinese Novel Publishers

According to data from the China Audio-video and Digital Publishing Association, the overseas revenue of China's online literature industry reached RMB 4.35 billion in 2023, marking a year-on-year growth of 7.06%—a sharp decline from the 39.87% growth seen in 2022. Once a booming sector that attracted major players such as ByteDance and Xiaomi, the market is now showing clear signs of slowing down. As the industry enters a new phase, with the wheat separated from the chaff, which players are still vying for dominance in the global market? 01 | Beyond Infinity Technology (无限进制) Founded in 2020, Beyond Infinity Technology traces its origins back to STARY (星阅科技), which launched its global-facing novel app Dreame as early as 2018. To refine […]

2025年3月28日 0Comments 536Browse 0Like weng, zitao Read more
brief

37 Interactive Entertainment's New Mini Game Strategy Analysis | AppGrowing

On March 27, 37 Interactive Entertainment launched a hybrid "simulation + 4X" mini-game, 時光大爆炸, in the Hong Kong, Macau, and Taiwan markets. This game has performed well in mainland China, having ranked among the top five best-selling WeChat mini-games. Currently, it has also broken into the top five free game rankings across Hong Kong, Macau, and Taiwan. This article will analyze its advertising strategy based on data from AppGrowing. Advertising Strategy Overview According to AppGrowing data, 時光大爆炸 has launched a total of 3,323 ads, spanning 12 regions and 8 advertising platforms. Ad Formats: In-Feed ads account for over 72% of the total, followed by Interstitial ads at over 10%. Ad Creatives: Image-based creatives dominate, making up over 54% of the total. […]

2025年3月27日 0Comments 191Browse 0Like weng, zitao Read more
Data Reports

Data Report | 2024 Global Mobile Marketing Strategy Whitepaper

In 2024, the global mobile advertising market steadily advanced amidst challenges and opportunities. Publishers generally faced concerns over traffic and revenue due to the slowdown in global market growth. At the same time, their various attempts to break through this anxiety have given rise to new market trends. For mobile games, mini-games continued to gain traction, reshaping the existing landscape of the global mobile gaming market. The rise of W2A (Web to App) advertising, along with the further application of AIGC in both gameplay content and ad marketing, has provided publishers with new strategies to overcome traffic concerns. For non-gaming apps, the rise of short drama apps and AI applications contributed to an overall positive growth trend in the number […]

2025年3月21日 0Comments 1743Browse 0Like weng, zitao Read more
Monthly Report

February 2025 Non-gaming App Advertising Review:New Short Drama App NetShort Ad Colume MoM +264.12%

Here is an analysis of the global non-gaming App user acquisition marketing trends for February 2025, based on ad data from 50 countries/regions and 28 global media platforms, according to AppGrowing's report. In February 2025, the top three categories by share of active advertising apps in the global market were shopping, tools, and finance. However, the category with the highest share of newly launched advertising apps for the month was entertainment, while tools also accounted for over 10% of the total. In terms of advertising volume trends, shopping apps continued to be the main driver of ad spending, followed by entertainment, tools, travel, and finance. The travel category saw a significant increase in ad volume, entering the top five for the […]

2025年3月21日 0Comments 332Browse 0Like weng, zitao Read more
brief

Gravity's New RPG Game Ragnarok ldle Adventure Plus Strategy Analysis | AppGrowing

On February 19, Gravity’s latest RPG, Ragnarok Idle Adventure Plus, was officially launched in the overseas market. The game retains the original art style of the IP while incorporating a “Idle + MMO” gameplay model, emphasizing a casual and relaxing gaming experience. This design aligns well with the current trend of "fragmented entertainment" and user preferences. This article, based on AppGrowing's data, will analyze its advertising strategy and reveal the reasons behind its success. Advertising Strategy Overview According to AppGrowing data, Ragnarok Idle Adventure Plus has run a total of 22,793 ads, spanning 32 regions and 11 advertising platforms. Ad Formats: Interstitial ads dominate, accounting for over 55%, followed by In-Feed ads, which make up more than 36%. Ad Creatives: […]

2025年3月20日 0Comments 270Browse 0Like weng, zitao Read more
Monthly Report

February 2025 Mobile Game Advertising Review:SPGAME and 4399's New Games are Making a Strong Push

The following analysis of mobile games marketing trends for February 2025 is based on advertising data from AppGrowing across 50 countries and regions, and 28 global media platforms. In this period's ranking of global mobile game advertising distribution by category, casual, puzzle, and casino games secured the top three positions. In terms of new apps, casino games led with a 31.76% share, followed by casual and arcade games. Additionally, adventure and puzzle genres also saw new ad proportions exceeding 10%. Casual and puzzle games continued to dominate in ad volume, claiming the top two spots, while RPGs reclaimed the third position on the leaderboard. Video remains the dominant ad format, accounting for 72.38% of all materials, with image ads making […]

2025年3月20日 0Comments 298Browse 0Like weng, zitao Read more
brief

Whiteout Survival Surpasses $2 Billion in Global Revenue | AppGrowing

According to Sensor Tower data, as of the end of February, Whiteout Survival, the 4X strategy mobile game from Century Games, has surpassed $2 billion in cumulative global revenue. With the game's second anniversary approaching, this article will analyze its advertising strategy based on AppGrowing data, uncovering the key factors behind its success. Advertising Strategy Overview According to AppGrowing, Whiteout Survival has launched 425,176 ads across 54 regions and 17 advertising platforms. Playable ads dominate the strategy, accounting for over 55% of total placements. Rewarded video ads follow, making up more than 14% of the total share. HTML-based creatives are the most commonly used format, comprising over 68% of the ad materials. Ad Volume Peaks During the anniversary celebration, Whiteout […]

2025年3月13日 0Comments 607Browse 0Like weng, zitao Read more
brief

Joy Net Games' New RPG Game Strategy Analysis | AppGrowing

Recently, Joy Net Games’s new RPG 不休旅途:繪卷世界 opened for pre-registration in Hong Kong, Taiwan, and Macau, securing the top spot on the iOS pre-registration rankings. This article, based on AppGrowing's data, will analyze its advertising strategy and reveal the reasons behind its success. Advertising Strategy Overview Based on AppGrowing’s data, 不休旅途:繪卷世界 has launched 2,004 iOS ads across 19 regions and seven advertising platforms. Ad Format Distribution: In-feed ads dominate, accounting for over 88%, followed by rewarded videos at over 7%. Creative Format: Video ads make up more than 75% of the total advertising materials. Ad Volume Peaks Over the past month, 不休旅途:繪卷世界 has seen a significant increase in ad placements. On February 28, the game’s daily ad volume exceeded 600, marking its current […]

2025年3月6日 0Comments 379Browse 0Like weng, zitao Read more
Monthly Report

January 2025 Mobile Game Advertising Review:Envoy's Advertising Spend Soaring By 4288.16%

The following analysis of mobile games marketing trends for January 2025 is based on advertising data from AppGrowing across 50 countries and regions, and 28 global media platforms. In the rankings of mobile game advertising share by category this month, casual, puzzle, and simulation games ranked in the top three. Casino games maintain the highest new advertising share, reaching 38.4%.Other mid-core categories such as casual, puzzle, adventure, arcade, and card games also have a new advertising share of over 10%. Regarding ad volume, casual and puzzle games ranked first and second, with a small difference in their advertising volumes. Strategy games showed a significant increase in ad volume, surpassing simulation and RPG games to secure a spot in the top […]

2025年2月28日 0Comments 465Browse 0Like weng, zitao Read more
brief

Vizta Games' New Strategy Game Strategy Analysis | AppGrowing

At the end of last year, Vizta Games launched its new strategy game Magic Chess: Go Go in multiple regions worldwide. Over the past week, the game has surpassed 6.45 million downloads on Google Play, ranking second in the Google Play download charts. This article, based on AppGrowing's data, will analyze its advertising strategy and reveal the reasons behind its success. Advertising Strategy Overview According to AppGrowing's data, the Android version of Magic Chess: Go Go ran 20,584 ads across 13 regions and 10 advertising platforms. The ads were primarily Rewarded Video ads, making up more than 36% of the total, followed by Interstitial ads, which accounted for over 32%. In terms of creative materials, video ads were predominant, comprising […]

2025年2月27日 0Comments 514Browse 0Like weng, zitao Read more
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