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Data Reports
Data Reports

2021 Mobile Games Advertising White Paper

A glance at the global mobile games advertising for 2021, publishers thrive and the number of global mobile game advertisements keeps growing fast. Media buying is still the key user acquisition method for mobile game advertisers. 

2022年1月24日 0Comments 7653Browse 0Like App Growing Global Read more
Data Reports

How to Advertise Your App: A Case Study of TikTok

Launching a new app always comes along with media buying, we need to do some research especially for apps not familiar with. How to market an app? Let's take Tiktok as a case study.

2022年1月13日 0Comments 6230Browse 0Like App Growing Global Read more
Data Reports

Casual Mobile Game Ads Idea in 2022

Over 7000 casual games have been screened out according to certain aspects: convenience to obtain, simplicity to operate for new users, lower time-consumption, and hardware.

2021年12月21日 0Comments 7229Browse 0Like App Growing Global Read more
Data Reports

Squid Game - The Latest Hyper Casual Currency Craze

Recently, Netflix’s popular series “Squid Game” has become the most popular episode. A group of debt-laden people were desperate, forcing to participate in six childhood games, and players who cleared the game could take away 45.6 billion won.

2021年11月3日 0Comments 5351Browse 0Like App Growing Global Read more
Data Reports

Real Money Gaming: The Trending Game in India

Gambling is illegal in most states of India, but there are games that can be played for real money. This article will introduce the top three games that pay real money in India.

2021年9月24日 0Comments 13820Browse 0Like App Growing Global Read more
Data Reports

Short Video App: How to Deploy Operation & Advertising Strategies on A Global Basis?

According to the advertising data monitored by App Growing Global, taking Google Play as an example, after the news of the ban last year, TikTok did experience a period of rough patch in the United States, and the number of single-day ads dropped to double digits. Signs of a slight increase only appeared in late October, and the frequency of media buying of 200–300 ads per day has been maintained since then.

2021年9月16日 0Comments 5171Browse 0Like App Growing Global Read more
Data Reports

Top New Casual games in American | Mobile Advertising Analysis

In these two lists, there are at least 9 games that can be confirmed coming from Chinese publishers, including Yaoji Technology, Doodle Mobile, Happy Elements and other well-known manufacturers, as well as many small and medium-sized manufacturers.

2021年9月11日 0Comments 6656Browse 1Like App Growing Global Read more
Data Reports

Chinese Online Literature App: With Giant Leading the Way, How to Succeed in Advertising

The scale of China’s online literature market reached 20.17 billion yuan in 2019, the scale of overseas markets reached 460 million yuan, and the number of overseas Chinese online literature users reached 31.935 million.

2021年9月10日 0Comments 4557Browse 1Like App Growing Global Read more
Data Reports

Misleading Ads of Gardenscapes|3 Billion Revenue!

According to the data from Sensor Tower, since its launch in August 2016, global App Store and Google Play players have paid more than 3 billion dollars in Playrix “Gardenscapes

2021年9月9日 0Comments 9770Browse 0Like App Growing Global Read more
Data Reports

Media Buying Analysis of Business Simulation Games: How to Make an Outstanding Performance in the Market & Conquer Users?

App Growing Global analyzes the advertising of business simulation games based on the monitored ad data in 42 countries/regions. The data covers 22 global mobile ad platforms such as Facebook, YouTube, Admob, Unity Ads, ironSource, and Twitter.

2021年8月26日 0Comments 5816Browse 0Like App Growing Global Read more
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